Surf these sites: AllegPeg -- AllegPeg is a modification of the MPEG Software Simulation Group''s MPEG decoder. It allows MPEG animations to be viewed in Allegro. AllegTTF -- Anti-aliased text output and font loading routines for Allegro. Allegro -- Author terms Allegro a game programming library, but it is very useful if you need graphics/sound/keyboard/joystick support in a program. Arcade 2D -- A complete 2D Game Development Kit, featuring a completely modular 2D game engine and a set of powerful and easy to use utilities to get you started really fast. ClanLib -- ClanLib is an opensource cross platfrom Game SDK. Currently is works on Linux and Win32. MIDAS Digital Audio System -- MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commerical usage. PenguinPlay -- It is an opensource Game SDK in development, that provides an environment to create and port game and multimedia applications to the Unix like operating systems. Plush 3D -- A general purpose freeware 3D graphics library. Plush is written in 100% ANSI C for portability. Plush was designed with efficiency, rendering quality, and overall ease of use in mind. RAD Gametools -- Develops game software technologies which are licensed by primarily by video game companies. SDL: Simple DirectMedia Layer -- Free LGPL, multi-media, portable multi/cross-platform library, low level access, graphics development API, supporting: events, threads, video framebuffer, sound, networking, mouse, keyboard. MacOS support being developed. Synthetic Audio Library (SEAL) -- A 32-bit audio system for DOS, Windows 95, Windows NT and Linux operating systems. The WinAllegro Webring -- Webring for sites related to WinAllegro. XwinAllegro -- Allegro ported to X-Windows. It is compatible with Allegro for DJGPP on API level and has some differences internally. Most of Allegro features were implemented or emulated. libCON C++ Game Programming Library -- This is an easy-to-use C++ API for creating games, graphics, and sounds. It is built over DirectX 6.0 and is meant to run in Windows 95/98 using 16-bit display modes. The library supplies a multi-level API to these resources: keyboard, mouse, joystick, and the screen as a 2D drawing surface and a target for 3D rendering. This library comes as a packaged DLL, so you don''t need to have the DirectX SDK at all, but rather only the runtime components. New features include: AVI, mp3, fog, dynamic textures, dynamic 3D lights.
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