Surf these sites: 2300AD Collective -- The 2300AD game and setting converted to Hero System rules. Earth and its colonies 300 years after WWIII. Aliens, space travel, in a world were nations still clash. Awakenings -- A PBeM set on the planet of Coban. Modern, but different. Qualities of film noire, Victorian society, modern grit, and cyberpunk without computers. Map, characters, background, history. B.C.''s RPGs: Role-Playing Games -- The Empire of the Thirteen for Star Hero: descriptions of the Empire, and Aliens. The Hole, Shadowrun-like fantasy: package deals. Hero Pulp Web Site -- Web-sourcebook for Justice Inc. for the 4th edition of the Hero System. Package deals; guns; vehicles; Scare at San Francisco module; Space 1889 to Hero conversion; writeups for The Spider, Green Hornet, mafiosi. Kindred Empires -- Kirakane''s Web campaign information for a space opera campaign of hi-tech supers, part of a Dune type universe. Plus some champions rules variants. Miller''s Role Playing Page -- Wasteland Hero, Post-Apocalyptic roleplaying in the Hero System. Gamma Hero - straight Gamma World conversion. Detailed sourcebooks. Robot Warriors to 4th Edition Hero System -- Changes to the Robot Warriors rules to use when using RW robot construction and combat rules with the since-updated Hero System. Sengoku -- Resource for ongoing Hero System campaign in medieval Japan. Includes many character write-ups and several adventures. Space/Hero 1889 -- This article describes some short ideas for conversion rules for Space 1889. The Empire Club Home Page -- Pulp campaign based out of adventurer''s club. Character write-ups and adventures. The Mighty Endeavour Campaign -- Materials for Star Hero campaign set in galaxy-wide society. Background, chronology, and character guidelines. The Savage Foundation -- Modern Pulp campaign. Campaign background; NPCs; house rules; campaign logs. The World of Capri -- A campaign world for Star Hero. Warlocks and The Other Plane -- A Netrunning system for Hero. Whispers -- Psychic/Espionage game based loosely on Mission: Impossible. Wild Martial Arts Campaign -- 4 students attending the Tennoji school for martial arts, in Kamakura, modern Japan. Ranmaesque with a bit of mysticism. 35 run summaries, character descriptions, house rules. Graphical site - pages are all pictures, not HTML text!
Help build the largest human-edited
directory on the web.